![]() I still remember the dev(s) boasting about how they didn't want to deal with publishers who wanted a p2w monetization system, too bad Isokron became the very "evil" they told us they were fighting. ![]() Not going to pay my hard-earned cash for that, sorry. Last patch is a great example: historical records of teams and players, the pillar of the whole "build your legacy" concept, locked behind a paywall in order to see an Excel table. I have financially supported the game for a long time, but the new monetization system is just plain stupid. As sad as it sounds, I doubt this would ever make a profit with the current game costs, and you factor in the dev(s?) paying themselves at least the UK national minimum wage. The game's definitely more of a passion project now than something that's a money maker. ![]() With that said, I'd rather have the current version than the first. I'd rather have the 2023 UI/featureset along with what we had from the early days. What I will say is that while the early game was better (I still remember the legends you could get and my infamous Bosman that scored 4 against WorkTheSpace), it was a lot less scalable feature-wise.īy that, I mean the UI was bobbins, legends definitely had to go, and bringing in a 2d match engine meant that they basically had to do a full code and stat refactor to make it happen. Who wants a football management sim where changing shirt numbers is locked behind a paywall? "safe space" or something), pvp transfer market, pvp games, hourly leagues, inter-league competitions, I could go on. Originally posted by Datalor3:Everything attractive about the game has been slowly but surely cut out from the game: in-game interaction and chat (cuz.
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